Florida Senate - 2014                                     SB 668
       
       
        
       By Senator Stargel
       
       
       
       
       
       15-00370A-14                                           2014668__
    1                        A bill to be entitled                      
    2         An act relating to amusement machines; amending s.
    3         849.161, F.S.; redefining terms; revising
    4         applicability; prohibiting merchandise from exceeding
    5         a specified value; requiring the Department of Revenue
    6         to calculate annually an adjusted cap on the per-game
    7         cost of merchandise; requiring the department to
    8         publish the amount and effective date of the adjusted
    9         cap by a specified date; repealing s. 849.21, F.S.,
   10         relating to an injunction to restrain violation;
   11         providing an effective date.
   12          
   13  Be It Enacted by the Legislature of the State of Florida:
   14  
   15         Section 1. Section 849.161, Florida Statutes, is amended to
   16  read:
   17         849.161 Amusement games or machines; when chapter
   18  inapplicable.—
   19         (1) As used in this section, the term:
   20         (a) “Amusement machine games or machines” means a machine
   21  activated by games which operate by means of the insertion of a
   22  coin, currency, slug, token, coupon, card, or similar device
   23  that enables a person to play a game in and which the player, by
   24  application of skill, may directly entitle the person playing or
   25  operating the game or machine to receive merchandise or points
   26  or coupons that may be exchanged on site for merchandise, the
   27  cost value of which does not exceed 75 cents on any game played,
   28  which may be exchanged for merchandise. The term does not
   29  include casino-style games in which the outcome is determined by
   30  factors unpredictable by the player or games in which the player
   31  does may not control the outcome of the game through skill.
   32         (b) “Arcade amusement center” means a place of business
   33  having at least 50 coin-operated amusement games or machines on
   34  premises which are operated for the entertainment of the general
   35  public and tourists as a bona fide amusement facility.
   36         (b)(c) “Game played” means the event occurring from the
   37  initial activation of the machine until the results of play are
   38  determined without payment of additional consideration. Free
   39  replays do not constitute additional consideration.
   40         (c)(d) “Merchandise” means noncash prizes, including toys
   41  and novelties. The term does not include cash or any equivalent
   42  thereof, including gift cards or certificates, or alcoholic
   43  beverages.
   44         (e) “Truck stop” means any dealer registered pursuant to
   45  chapter 212, excluding marinas, which:
   46         1. Declared its primary fuel business to be the sale of
   47  diesel fuel;
   48         2. Operates a minimum of six functional diesel fuel pumps;
   49  and
   50         3. Has coin-operated amusement games or machines on
   51  premises which are operated for the entertainment of the general
   52  public and tourists as bona fide amusement games or machines.
   53         (2) Nothing contained in This chapter does not shall be
   54  taken or construed to prohibit an arcade amusement center or
   55  truck stop from operating amusement games or machines in
   56  conformance with this section.
   57         (3) This section applies only to games and machines that
   58  which are operated for the entertainment of the general public
   59  and tourists as bona fide amusement games or machines.
   60         (4) This section does shall not be construed to authorize:
   61         (a) A any game or device defined as a gambling device in 15
   62  U.S.C. s. 1171, which requires identification of each device by
   63  permanently affixing seriatim numbering and name, trade name,
   64  and date of manufacture under s. 1173, and registration with the
   65  United States Attorney General, unless such game or device is
   66  excluded from applicability of the chapter under s. 1178;, or
   67         (b) A device offering video poker games or any other
   68  casino-style games game or machine that may be construed as a
   69  gambling device under Florida law.
   70         (5) This chapter section does not prohibit a apply to a
   71  coin-operated game or device designed and manufactured only for
   72  bona fide amusement purposes which game or device may, by
   73  application of skill, entitle the player to replay the game or
   74  device at no additional cost, if the game or device:
   75         (a) Can accumulate and react to no more than 15 free
   76  replays;
   77         (b) Can be discharged of accumulated free replays only by
   78  reactivating the game or device for one additional play for such
   79  accumulated free replay;
   80         (c) Can make no permanent record, directly or indirectly,
   81  of free replays; and
   82         (d) Is not classified by the United States as a gambling
   83  device in 15 U.S.C. s. 1171, which requires identification of
   84  each device by permanently affixing seriatim numbering and name,
   85  trade name, and date of manufacture under s. 1173, and
   86  registration with the United States Attorney General, unless
   87  excluded from applicability of the chapter under s. 1178. This
   88  subsection shall not be construed to authorize video poker
   89  games, or any other game or machine that may be construed as a
   90  gambling device under Florida law.
   91         (6)(a)If an amusement machine provides the player with
   92  points or coupons that may be exchanged on site for merchandise,
   93  the wholesale cost of the merchandise may not exceed $5.25 or 15
   94  times the amount charged for a game played, whichever is less,
   95  and this value may be accumulated and carried forward across
   96  multiple machines and games played. For an amusement machine
   97  that directly provides the player with merchandise, the
   98  wholesale cost of the merchandise may not exceed $50.
   99         (b) If an amusement machine allows a player to activate the
  100  machine and play multiple games at the same time, those multiple
  101  games shall be considered a single game played for the purposes
  102  of the cap established under paragraph (a). If an amusement
  103  machine allows multiple players to compete against each other or
  104  play simultaneously in a game, the cap established in paragraph
  105  (a) may not be multiplied by the number of players but shall be
  106  applied to each player as if that player had played separately
  107  in an individual game.
  108         (c) Beginning September 30, 2015, and annually on September
  109  30 thereafter, the Department of Revenue shall calculate an
  110  adjusted cap on the per-game cost of merchandise described in
  111  paragraph (a), increasing the cap by the rate of inflation for
  112  the 12 months before September 1. In calculating the adjusted
  113  cap, the department shall use the Consumer Price Index for Urban
  114  Wage Earners and Clerical Workers, not seasonally adjusted, for
  115  the South Region or a successor index as calculated by the
  116  United States Department of Labor. Each adjusted cap shall take
  117  effect on the following January 1, with the initial adjusted cap
  118  to take effect on January 1, 2016. The department shall publish
  119  the amount of the adjusted cap and its effective date on its
  120  Internet home page by October 15 of each year.
  121         Section 2. Section 849.21, Florida Statutes, is repealed.
  122         Section 3. This act shall take effect upon becoming a law.